We also create a GraphicLibrary object so we can easily draw the gameplay.Īfter display and graphics initialized, we create a AnalogJoystick object, which we only pass the two (2) analog ports is connected to Meadow. Initializes the Max7219 LED dot matrix, passing an SPI bus, chip select pin, and device count four (4), since we have four connected side by side. In the MeadowApp class, copy the following code: public class MeadowApp : App Search for and 7219 and click Install to add it to your project.Īdd a new TetrisGame class, and copy the game logic from the TetrisGame class source in GitHub. In the Browse tab, search for and 7219 and click Install to add it to your project.Īlt-click on your MeadowTetris project in the Solution Explorer, and click Add => Add Nuget Package to open the NuGet Package window. Right-click on your MeadowTetris project and click Manage NuGet Packages. Step 2 - Create a Meadow Application projectĬreate a new Meadow Application project in Visual Studio 2019 for Windows or macOS and name it MeadowTetris.
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